Videogames as a tool for energetic and environmental awareness: state of the art and possible strategies

Daniel Prieto, Sérgio Nesteriuk
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Abstract

This paper proposes itself to investigate the sustainable environmental and energetic development and, with the aid of game design strategies, search for effective ways to communicate this knowledge. Trough game studies, the importance of the matters addressed in the text is revealed. It is investigated how the relation between the game itself and the player can generate positive actions in the real world. There is variety of titles que propose themselves to approach sustainable energetic production, education, and environmental awareness available in the market today. Trough the analysis of said products I aim to better understand success and failures elements of the pieces.
电子游戏作为能量和环境意识的工具:技术现状和可能的策略
本文旨在研究可持续的环境和能源发展,并借助游戏设计策略寻找有效的方法来传达这些知识。通过博弈研究,揭示了本文所讨论问题的重要性。它调查了游戏本身和玩家之间的关系如何在现实世界中产生积极的行动。有各种各样的标题提出自己接近可持续能源生产,教育和环境意识在今天的市场。通过对这些产品的分析,我的目的是更好地理解这些产品的成功和失败因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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