Improving Student Peer Code Review Using Gamification

Theresia Devi Indriasari, Andrew Luxton-Reilly, Paul Denny
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引用次数: 9

Abstract

Peer code review has been shown to have several benefits for students, including the development of both technical skills and soft skills. However, a lack of motivation has been identified as one of the barriers to successful peer code review in programming courses. Low motivation may result in students avoiding or delaying their peer review tasks, reducing the potential benefits. In this study, gamification is used to overcome this barrier. We focus on motivating two behaviors: increasing the number of reviews submitted by students, and encouraging students to submit those reviews early. We conduct a randomized controlled study (N = 178) that compares the behavior of a control group engaged in peer code review using an online tool, with a gamification group that uses a modified version of the tool that includes targeted game elements. The results show a statistically significant difference in the number of submitted reviews between the control and gamification groups. Furthermore, the majority of students in the gamification group report that the game elements motivate them. Based on our findings, the game elements and game mechanics seem to be a promising method to motivate students in online peer code review activities.
利用游戏化改进学生同伴代码审查
同行代码审查已经被证明对学生有几个好处,包括技术技能和软技能的发展。然而,缺乏动机已经被认为是编程课程中成功的同行代码审查的障碍之一。低动机可能会导致学生逃避或拖延他们的同行评议任务,减少潜在的好处。在这项研究中,游戏化被用来克服这一障碍。我们专注于激励两种行为:增加学生提交的评论数量,并鼓励学生尽早提交这些评论。我们进行了一项随机对照研究(N = 178),比较了使用在线工具进行同行代码审查的对照组与使用包含目标游戏元素的工具修改版本的游戏化组的行为。结果显示,控制组和游戏化组在提交评论数量上存在统计学上的显著差异。此外,游戏化组的大多数学生表示,游戏元素激励着他们。根据我们的发现,游戏元素和游戏机制似乎是一种很有前途的方法,可以激励学生参与在线同伴代码审查活动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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