Content-aware Hybrid Equi-angular Cubemap Projection for Omnidirectional Video Coding

Jinyong Pi, Yun Zhang, Linwei Zhu, Xinju Wu, Xuemei Zhou
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引用次数: 2

Abstract

Omnidirectional video is required to be projected from the Three-Dimensional (3D) sphere to a Two-Dimensional (2D) plane before compression due to its spherical characteristics. Therefore, various projection formats have been proposed in recent years. However, these existing projection methods have problems of either oversampling or discontinuous boundary, which penalize the coding performance. Among them, Hybrid Equiangular Cubemap (HEC) projection has achieved significant coding gains by keeping boundary continuity when compared with Equi-Angular Cubemap (EAC) projection. However, the parameters of its mapping function are fixed and cannot adapt to the video contents, which results in non-uniform sampling in certain regions. To address this limitation, a projection method named Content-aware HEC (CHEC) is presented in this paper. In particular, these parameters of mapping function are adaptively achieved by minimizing the projection conversion distortion. Additionally, an omnidirectional video coding framework with adaptive parameters of mapping function is proposed to effectively improve the coding performance. Experimental results show that the proposed scheme achieves 8.57% and 0.11% bit rate reduction on average in terms of End-to-End Weighted to Spherically uniform Peak Signal to Noise Ratio (E2E WS-PSNR) when compared with Equi-Rectangular Projection (ERP) and HEC projections, respectively.
面向全向视频编码的内容感知混合等角立方体映射投影
全向视频由于其球形特性,需要在压缩前从三维(3D)球体投影到二维(2D)平面。因此,近年来提出了各种投影格式。然而,现有的投影方法存在过采样或边界不连续等问题,影响了编码性能。其中,HEC (Hybrid equiangle Cubemap)投影与EAC (Equi-Angular Cubemap)投影相比,在保持边界连续性方面获得了显著的编码增益。然而,其映射函数的参数是固定的,不能适应视频内容,导致某些区域的采样不均匀。为了解决这一限制,本文提出了一种名为内容感知HEC (CHEC)的投影方法。特别是,映射函数的这些参数是通过最小化投影转换失真自适应实现的。此外,提出了一种具有自适应映射函数参数的全向视频编码框架,有效地提高了编码性能。实验结果表明,在端到端加权球均匀峰值信噪比(E2E WS-PSNR)方面,与等矩形投影(ERP)和HEC投影相比,该方案的比特率平均降低了8.57%和0.11%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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