L. Chrpa, Pavel Rytír, Andrii Nyporko, Rostislav Horcík, S. Edelkamp
{"title":"Effective Planning in Resource-Competition Problems by Task Decomposition","authors":"L. Chrpa, Pavel Rytír, Andrii Nyporko, Rostislav Horcík, S. Edelkamp","doi":"10.1609/socs.v15i1.21751","DOIUrl":null,"url":null,"abstract":"Effective planning while competing for limited resources is crucial in many real-world applications such as on-demand transport companies competing for passengers. Planning techniques therefore have to take into account possible actions of an adversarial agent. Such a challenge that can be tackled by leveraging game-theoretical methods such as Double Oracle. \n\nThis paper aims at the scalability issues arising from combining planning techniques with Double Oracle. In particular, we propose an abstraction-based heuristic for deciding how resources will be collected (e.g. which car goes for which passenger and in which order) and we propose a method for decomposing planning tasks into smaller ones (e.g. generate plans for each car separately). Our empirical evaluation shows that our proposed approach considerably improves scalability compared to the state-of-the-art techniques.","PeriodicalId":425645,"journal":{"name":"Symposium on Combinatorial Search","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Symposium on Combinatorial Search","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1609/socs.v15i1.21751","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Effective planning while competing for limited resources is crucial in many real-world applications such as on-demand transport companies competing for passengers. Planning techniques therefore have to take into account possible actions of an adversarial agent. Such a challenge that can be tackled by leveraging game-theoretical methods such as Double Oracle.
This paper aims at the scalability issues arising from combining planning techniques with Double Oracle. In particular, we propose an abstraction-based heuristic for deciding how resources will be collected (e.g. which car goes for which passenger and in which order) and we propose a method for decomposing planning tasks into smaller ones (e.g. generate plans for each car separately). Our empirical evaluation shows that our proposed approach considerably improves scalability compared to the state-of-the-art techniques.