“Can I Touch This?”: Survey of Virtual Reality Interactions via Haptic Solutions: Revue de Littérature des Interactions en Réalité Virtuelle par le biais de Solutions Haptiques

Elodie Bouzbib, G. Bailly, S. Haliyo, P. Frey
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引用次数: 24

Abstract

Haptic feedback has become crucial to enhance the user experiences in Virtual Reality (VR). This justifies the sudden burst of novel haptic solutions proposed these past years in the HCI community. This article is a survey of Virtual Reality interactions, relying on haptic devices. We propose two dimensions to describe and compare the current haptic solutions: their degree of physicality, as well as their degree of actuation. We depict a compromise between the user and the designer, highlighting how the range of required or proposed stimulation in VR is opposed to the haptic interfaces flexibility and their deployment in real-life use-cases. This paper (1) outlines the variety of haptic solutions and provides a novel perspective for analysing their associated interactions, (2) highlights the limits of the current evaluation criteria regarding these interactions, and finally (3) reflects the interaction, operation and conception potentials of ”encountered-type of haptic devices”.
“我能触摸这个吗?”通过触觉解决方案的虚拟现实交互调查:通过触觉解决方案的虚拟现实交互的文献综述
触觉反馈对于增强虚拟现实(VR)中的用户体验至关重要。这证明了过去几年HCI社区提出的新颖触觉解决方案的突然爆发。本文是基于触觉设备的虚拟现实交互的综述。我们提出了两个维度来描述和比较当前的触觉解决方案:它们的物理程度,以及它们的驱动程度。我们描述了用户和设计师之间的妥协,强调了VR中所需或建议的刺激范围如何与触觉界面的灵活性及其在现实生活用例中的部署相反。本文(1)概述了各种触觉解决方案,并为分析它们之间的相互作用提供了一个新的视角;(2)强调了当前评估标准对这些相互作用的局限性;最后(3)反映了“遭遇型触觉装置”的相互作用、操作和概念潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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