Demo Abstract: A Motion-Triggered Stereo Camera for 3D Experience Capture

Bashima Islam, Md Tamzeed Islam, S. Nirjon
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Abstract

This demo is an implementation of our motion-triggered camera system that captures, processes, stores, and transmits 3D visual information of a real-world environment using a low-cost camera-based sensor system that is constrained by its limited processing capability, storage, and battery life. This system can be used in applications such as capturing and sharing 3D content in the social media, training people in different professions, and post-facto analysis of an event. This system uses off-the-shelf hardware and standard computer vision algorithms. Its novelty lies in the ability to optimally control camera data acquisition and processing stages to guarantee the desired quality of captured information and battery life. The design of the controller is based on extensive measurements and modeling of the relationships between the linear and angular motion of a camera and the quality of generated 3D point clouds as well as the battery life of the system. To achieve this, we 1) devise a new metric to quantify the quality of generated 3D point clouds, 2) formulate an optimization problem to find an optimal trigger point for the camera system and prolongs its battery life while maximizing the quality of captured 3D environment, and 3) make the model adaptive so that the system evolves and its performance improves over time.
摘要:一种用于三维体验捕捉的运动触发立体摄像机
该演示是我们的运动触发相机系统的一个实现,该系统使用基于低成本相机的传感器系统捕获、处理、存储和传输现实环境的3D视觉信息,该传感器系统受其有限的处理能力、存储和电池寿命的限制。该系统可用于在社交媒体上捕获和共享3D内容,培训不同职业的人员以及对事件进行事后分析等应用。该系统使用现成的硬件和标准的计算机视觉算法。它的新颖之处在于能够最佳地控制相机数据采集和处理阶段,以保证捕获信息的理想质量和电池寿命。控制器的设计是基于相机的线性和角运动与生成的3D点云质量以及系统的电池寿命之间的关系的广泛测量和建模。为了实现这一目标,我们1)设计了一个新的度量来量化生成的3D点云的质量,2)制定了一个优化问题,以找到相机系统的最佳触发点,并在最大限度地提高捕获的3D环境质量的同时延长其电池寿命,3)使模型自适应,以便系统发展和性能随着时间的推移而提高。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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