{"title":"Game Development Telemetry in Production","authors":"G. Zoeller","doi":"10.1007/978-1-4471-4769-5_7","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":298598,"journal":{"name":"Game Analytics, Maximizing the Value of Player Data","volume":"87 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Game Analytics, Maximizing the Value of Player Data","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-1-4471-4769-5_7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}