Water Bodies: VR Interactive Narrative and Gameplay for Social Impact

Kay Vasey, Olivier Bos, Fadhil Nasser, Adeline Tan, Benjamin Li JunTing, Khoo Eng Tat, T. Marsh
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引用次数: 8

Abstract

Partnered with UN Environment, an interactive and immersive virtual reality (VR) experience was produced that takes participants on a journey through the human stomach to raise awareness of microplastics that are unknowingly consumed in our daily lives. The creative practice and research addresses UN Sustainable Development Goal #12: Responsible Consumption and Production. Through novel, exciting and engaging interactive narrative and gameplay mechanics, Water Bodies delivers a serious underlying message to encourage participants to question their use of plastic and to drive towards a positive environmental impact.
水体:VR互动叙事和游戏玩法的社会影响
与联合国环境署合作,制作了交互式沉浸式虚拟现实(VR)体验,让参与者通过人体胃之旅,提高对日常生活中不知不觉消耗的微塑料的认识。创造性的实践和研究解决了联合国可持续发展目标#12:负责任的消费和生产。通过新颖、刺激和引人入胜的互动叙事和游戏机制,《水体》传递了一个严肃的潜在信息,鼓励参与者质疑他们对塑料的使用,并朝着积极的环境影响前进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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