A Framework for Supporting Adaptive Fault-Tolerant Solutions

K. Siozios, D. Soudris, M. Hübner
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引用次数: 4

Abstract

For decades, computer architects pursued one primary goal: performance. The ever-faster transistors provided by Moore's law were translated into remarkable gains in operation frequency and power consumption. However, the device-level size and architecture complexity impose several new challenges, including a decrease in dependability level due to physical failures. In this article we propose a software-supported methodology based on game theory for adapting the aggressiveness of fault tolerance at runtime. Experimental results prove the efficiency of our solution since it achieves comparable fault masking to relevant solutions, but with significantly lower mitigation cost. More specifically, our framework speeds up the identification of suspicious failure resources on average by 76% as compared to the HotSpot tool. Similarly, the introduced solution leads to average Power×Delay (PDP) savings against an existing TMR approach by 53%.
支持自适应容错解决方案的框架
几十年来,计算机架构师一直追求一个主要目标:性能。摩尔定律提供的更快的晶体管转化为工作频率和功耗的显著提高。然而,设备级的大小和体系结构的复杂性带来了一些新的挑战,包括由于物理故障导致的可靠性水平的降低。在本文中,我们提出了一种基于博弈论的软件支持方法,用于在运行时适应容错的侵略性。实验结果证明了该解决方案的有效性,因为它实现了与相关解决方案相当的故障屏蔽,但显著降低了缓解成本。更具体地说,与HotSpot工具相比,我们的框架对可疑故障资源的识别速度平均提高了76%。同样,与现有的TMR方法相比,引入的解决方案平均节省Power×Delay (PDP) 53%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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