Understanding the process of learning touch-screen mobile applications

Lucia Tokárová, M. Weideman
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引用次数: 6

Abstract

Mobile devices, together with touch-screen interfaces, have become part of the everyday usage items of many information consumers across the globe. However, it is clear that the learning curve for touch-screen interfaces is steeper than what was expected. This presents some problems especially along with the current trend towards designing more complex mobile applications. The objective of this research was to determine how users interact with applications on touch-screen mobile devices, and how they progress through the various learning phases. A literature study, two pilot studies and a full survey questionnaire were used to gather data and perceptions about the status quo of learning within mobile touch-screen interfaces. Results indicated the presence of recurring patterns in users' preferences. In particular, associations with personal characteristics, namely age, gender and the length of experience, were observed. These patterns might provide fundamental value as a theoretical ground for designing intuitive mobile applications.
了解学习触摸屏移动应用程序的过程
移动设备与触摸屏界面一起,已经成为全球许多信息消费者日常使用的一部分。然而,触摸屏界面的学习曲线显然比预期的要陡峭。这就带来了一些问题,尤其是在当前设计更复杂的移动应用程序的趋势下。这项研究的目的是确定用户如何与触摸屏移动设备上的应用程序交互,以及他们如何通过不同的学习阶段取得进展。一项文献研究、两项试点研究和一份完整的调查问卷收集了关于移动触摸屏界面学习现状的数据和看法。结果表明,用户的偏好中存在反复出现的模式。特别是,与个人特征,即年龄,性别和经验长度的联系,被观察到。这些模式可能为设计直观的移动应用程序提供了理论基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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