AIMED: Agile, Integrative and Open Method for Open Educational Resources Development

R. V. Rocha, P. Valle, J. Maldonado, I. Bittencourt, Seiji Isotani
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引用次数: 13

Abstract

This project is inserted in the research and practice areas that support the development of educational resources, such as, serious games and training simulation, to understand how they should be planned, developed, evaluated, validated and used for the learning and assessment purposes. In this study, we have proposed and specified an agile, integrative and open method for educational resources development, named AIMED, in a holistic and multidisciplinary approach. This approach integrates the areas of simulation modeling, game design, instructional design, principles of agile development methods, project management practices and content domain. AIMED is based on integration of DevJSTA methodology, for creation of serious games, and AM-OER method, for development of open educational resources. A feasibility study was done with serious game development, which should be used and evaluated by domain experts, as well as, the methodology will be used and validated in new case studies.
目的:敏捷、整合、开放的开放教育资源开发方法
该项目被插入到支持教育资源开发的研究和实践领域,如严肃游戏和训练模拟,以了解如何为学习和评估目的计划、开发、评估、验证和使用它们。在这项研究中,我们提出并具体说明了一种敏捷、综合和开放的教育资源开发方法,命名为aims,以整体和多学科的方式。该方法集成了仿真建模、游戏设计、教学设计、敏捷开发方法原则、项目管理实践和内容领域。aims是基于DevJSTA方法(用于创建严肃游戏)和AM-OER方法(用于开发开放教育资源)的集成。可行性研究是在严肃的游戏开发中完成的,应该由领域专家使用和评估,并且该方法将在新的案例研究中使用和验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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