Improving Fuzz Testing Using Game Theory

Sheila Becker, H. Abdelnur, Jorge Lucángeli Obes, R. State, O. Festor
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引用次数: 5

Abstract

We propose a game theoretical model for fuzz testing, consisting in generating unexpected input to search for software vulnerabilities. As of today, no performance guarantees or assessment frameworks for fizzing exist. Our paper addresses these issues and describes a simple model that can be used to assess and identify optimal fizzing strategies, by leveraging game theory. In this context, payoff functions are obtained using a tainted data analysis and instrumentation of a target application to assess the impact of different fizzing strategies.
利用博弈论改进模糊测试
我们提出了一个模糊测试的博弈论模型,包括生成意想不到的输入来搜索软件漏洞。到目前为止,还没有性能保证或评估框架存在。我们的论文解决了这些问题,并描述了一个简单的模型,可以用来评估和确定最佳的嘶嘶策略,利用博弈论。在这种情况下,使用受污染的数据分析和目标应用程序的仪器来获得收益函数,以评估不同嘶嘶策略的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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