Virtual 3D Interactions between 2D Real Multi-Views

K. Fintzel, J. Dugelay
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引用次数: 3

Abstract

In this paper, we introduce an image processing tool, Video Spatialization, as a new approach to navigate through a "virtualized" scene, only known by a limited set of 2D uncalibrated images (i.e without a 3D CAD model). We develop this approach in the context of an interactive application: a multipoint teleconferencing system for very low bit rate links (internet, mobile communications), based on the immer- sion of the 3D virtual models of all the participants, in a common virtualized meeting place controlled by video spatia- lization. This article contains (i) the recall of an efficient "mesh-oriented" algorithm for the reconstruction of real views and the synthesis of virtual ones from a triplet of uncalibrated views; (ii) some extensions of the original approach from one to n triplets of views to simulate 3D navigation and (iii) preliminary investigations using video spatialization for background control within the context of our virtual teleconferencing application.
二维真实多视图之间的虚拟三维交互
在本文中,我们介绍了一种图像处理工具,视频空间化,作为一种导航“虚拟”场景的新方法,只有一组有限的2D未校准图像(即没有3D CAD模型)。我们在一个交互式应用的背景下开发了这种方法:一个用于非常低比特率链路(互联网,移动通信)的多点远程会议系统,基于所有参与者的3D虚拟模型的沉浸,在一个由视频空间化控制的公共虚拟会议场所。本文包含(i)回顾了一种高效的“面向网格”算法,用于重建真实视图和从三组未校准视图合成虚拟视图;(ii)原始方法的一些扩展,从一个视图到n个三重视图来模拟3D导航;(iii)在我们的虚拟电话会议应用程序的背景下使用视频空间化进行背景控制的初步调查。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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