{"title":"Wavelet-Based Surface Texture Image Compression and Construction","authors":"Rongyi He, Muwei Jian","doi":"10.1109/ITAPP.2010.5566644","DOIUrl":null,"url":null,"abstract":"the three-dimensional surface texture can display the texture information varying with scene illumination and the view angles; therefore it is widely used in virtual reality and computer games. The 3D Texture is an important sub-area within the image processing. In this paper, we first introduced the wavelet analysis, and then we proposed our methods based on the wavelet analysis and extended it into 3D surface textures compression and construction. The experimental results demonstrate that the method is effective.","PeriodicalId":116013,"journal":{"name":"2010 International Conference on Internet Technology and Applications","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-09-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 International Conference on Internet Technology and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITAPP.2010.5566644","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
the three-dimensional surface texture can display the texture information varying with scene illumination and the view angles; therefore it is widely used in virtual reality and computer games. The 3D Texture is an important sub-area within the image processing. In this paper, we first introduced the wavelet analysis, and then we proposed our methods based on the wavelet analysis and extended it into 3D surface textures compression and construction. The experimental results demonstrate that the method is effective.