Implementing a distributed combat simulation on the Time Warp operating system

F. Wieland, L. Hawley, A. Feinberg
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引用次数: 4

Abstract

Utilizing the Time Warp Operating System, the CTLS project at JPL has produced a distributed combat simulation called STB-87 and measured its performance on the JPL Mark III Hypercube. By applying the spiral model of software development, the CTLS project will produce a series of software test beds, to culminate in the completion of a working prototype theater level simulation three to five years hence. STB-87, the first software test bed, is a ground-based combat simulation decomposed into objects which communicate via time-stamped messages. The use of incremental object-based design, coding, and testing has been helpful when developing a parallel simulation. The performance measurements show that, with the appropriate choice of object granularity, STB-87 is able to achieve a speedup factor of 12 running on a 32-node Mark III Hypercube.
在Time Warp操作系统上实现分布式战斗模拟
利用时间扭曲操作系统,JPL的CTLS项目制作了一个名为STB-87的分布式战斗模拟,并在JPL Mark III Hypercube上测量了其性能。通过应用软件开发的螺旋模型,CTLS项目将产生一系列的软件测试平台,最终在三至五年后完成一个战区级模拟的工作原型。STB-87是第一个软件测试平台,是一个基于地面的战斗模拟,分解成通过时间戳消息进行通信的对象。在开发并行模拟时,使用增量的基于对象的设计、编码和测试是有帮助的。性能测量表明,通过适当选择对象粒度,STB-87能够在32节点Mark III Hypercube上实现12的加速系数。
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