Graphic Design and Evaluation of an Augmented Reality for Advergame

B. Hu, Wenxiao Wang, Kai Chan, Zhian Chen, Chaolan Tang, Ping Li
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Abstract

This letter attempts to introduce an Augmented Reality Advergame (ARA), which is designed to eliminate the pain-points present of current advergames. i.e., cumbersome interface design, excessive entertainment elements lead to user distraction, and low participation among middle-aged and elderly users. For this purpose, our ARA improves color scheme, optimizes graphic proportions, and reduces typographical complexity of interface design. Furthermore, we introduce an augmented reality way in interaction. Eye-tracking studies demonstrate that ARA is better at directing user attention to key information than the current advergames. Perceptive studies confirm that ARA user engagement is 25% higher than the control advergame.
广告游戏增强现实的平面设计与评价
这封信试图介绍一种增强现实广告游戏(ARA),它旨在消除当前广告游戏的痛点。即繁琐的界面设计,过多的娱乐元素导致用户分心,中老年用户参与度低。为此,我们的ARA改进了配色方案,优化了图形比例,并降低了界面设计的排版复杂性。此外,我们还引入了一种增强现实的交互方式。眼球追踪研究表明,ARA比当前的广告游戏更能将用户的注意力引向关键信息。感知性研究证实,ARA的用户粘性比控制广告游戏高25%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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