Agen Penggerak Permainan Tradisional: Solusi mengurangi Kecanduan Gadget Pada Anak

Jufrida Jufrida, Fibrika Rahmat Basuki, Wawan Kurniawan
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引用次数: 2

Abstract

The use of gadgets can cause addiction and have a negative impact on the health and psychological development of children. The solution to overcome this problem was through outdoor learning based on local wisdom of traditional games. This activity aims to form an agent for driving traditional games to reduce the use of gadgets for children in the District of Pelayangan. The method of implementing activities was in the form of socialization, training and assistance to prospective agents who drive traditional games. The targets of the activities were students at SDN 04 / IV and SDN 10 / IV Jambi City. The activity was carried out in  July-September 2020. The evaluation was carried out by giving questionnaires to participants to determine the success of the activity. The results of this activity indicated that students at SDN 04 / IV and SDN 10 / IV Jambi City preferred traditional games. Based on the results of the questionnaire, data on the frequency of using gadgets decreased from an average of 25 hours/week to 17 hours/week. Through traditional games, students interact more frequently with peers. This activity also increases knowledge about traditional games. This traditional game also trains students' social skills and character such as cooperation, hard work, honesty, sportsmanship, obeying rules, dexterity, accepting defeat, and responsibility.
传统游戏倡导者:减少儿童电子产品上瘾的解决方案
使用电子产品会导致上瘾,对儿童的健康和心理发展产生负面影响。解决这一问题的方法是通过基于当地传统游戏智慧的户外学习。这项活动旨在形成一个推动传统游戏的代理,以减少佩拉扬甘地区儿童对小工具的使用。执行活动的方法是以社会化、培训和帮助推动传统游戏的潜在代理的形式。活动的对象是占碑市第04 / IV和第10 / IV区学生。该活动于2020年7月至9月进行。评估是通过向参与者发放问卷来确定活动是否成功进行的。本次活动的结果表明,占碑城04 / IV和10 / IV班的学生更喜欢传统游戏。根据调查问卷的结果,使用电子产品的频率数据从平均每周25小时下降到每周17小时。通过传统的游戏,学生们更频繁地与同龄人互动。这个活动也增加了人们对传统游戏的了解。这个传统的游戏也训练了学生的社交技巧和性格,如合作、努力、诚实、体育精神、遵守规则、灵巧、接受失败和责任。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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