Animation Movie Abstraction: Key Frame Adaptative Selection Based on Color Histogram Filtering

L. Ott, P. Lambert, B. Ionescu, D. Coquin
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引用次数: 11

Abstract

This paper deals with the construction of animation movie abstracts. The proposed video abstracts are computed using an adaptive selection of key frames obtained by color histogram analysis. The method exhibits three main parts. In the first step, a shot detection is performed. Then, within each shot, an adaptive number of key frames is selected. This selection is performed by analyzing cumulative distances between frame color histograms. In the third step, an inter-shot examination is performed. Using an iterative selection we provide a user-specified number of movie representative frames. The method has been tested on a database from the International Animated Film Festival that takes place yearly in Annecy.
动画电影抽象:基于颜色直方图滤波的关键帧自适应选择
本文探讨了动画电影摘要的构建问题。利用颜色直方图分析获得的关键帧的自适应选择来计算所提出的视频摘要。该方法主要有三个部分。在第一步中,执行镜头检测。然后,在每个镜头中,选择自适应数量的关键帧。这种选择是通过分析帧颜色直方图之间的累积距离来完成的。在第三步中,进行射击间检查。使用迭代选择,我们提供用户指定数量的电影代表性帧。该方法已经在每年在法国安纳西举行的国际动画电影节的数据库中进行了测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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