A More Efficient Parallel Method For Neighbour Search Using CUDA

Daniel Morillo, R. Carmona-Galán, J. J. Perea, Juan M. Cordero
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引用次数: 1

Abstract

In particle systems simulation, the procedure of neighbour searching is usually a bottleneck in terms of computational cost. Several techniques have been developed to solve this problem; one of particular interest is the cell–based spatial division, where each cell is tagged by a hash function. One of the most useful features of this technique is that it can be easily parallelized to reduce computational costs. However, the parallelizing process has some drawbacks associated to data memory management. Also, when parallelizing neighbour search, the location of neighbouring particles between adjacent cells is also costly. To solve these shortcomings we have developed a method that reduces the search space by considering the relative position of each particles in its own cell. This method, parallelized using CUDA, shows improvements in processing time and memory management over other “standard” spatial division techniques.
一种基于CUDA的更有效的并行邻域搜索方法
在粒子系统仿真中,邻域搜索过程通常是计算成本的瓶颈。已经开发了几种技术来解决这个问题;其中一个特别有趣的是基于单元格的空间划分,其中每个单元格都由散列函数标记。该技术最有用的特性之一是它可以很容易地并行化以减少计算成本。然而,并行化进程有一些与数据内存管理相关的缺点。同时,在并行化邻域搜索时,相邻单元间相邻粒子的定位成本也很高。为了解决这些缺点,我们开发了一种方法,通过考虑每个粒子在其自身细胞中的相对位置来减少搜索空间。这种使用CUDA并行化的方法在处理时间和内存管理方面比其他“标准”空间划分技术有所改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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