UE Power Saving Techniques for Extended Reality (XR) Services in 5G NR Systems

Yuchul Kim, Hwanjoon Kwon, Olufunmilola Awoniyi-Oteri, P. Hande, J. Sundararajan, Y. Tokgoz, T. Luo, K. Mukkavilli, T. Ji
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引用次数: 3

Abstract

In this paper, we discuss UE power saving (PS) techniques for eXtended Reality (XR) applications in 5G NR system. XR traffic is characterized by pseudo periodic packet arrival, high bit rate, and low latency requirement. It is challenging to support such traffic in a small device form factor with limited battery size, e.g., head-mounted display (HMD) or XR glasses. Therefore, it is desired for 5G NR to support effective UE PS techniques. We first discuss a few PS techniques defined in 5G NR specifications Release 15 and 16. Then, we introduce new PS techniques that are evaluated via system level simulations with the UE power consumption model defined in a 3GPP. Evaluation results show that UE power consumption can be substantially reduced by the new PS techniques, up to 40%.
5G NR系统中扩展现实(XR)业务的终端节能技术
在本文中,我们讨论了5G NR系统中扩展现实(XR)应用的终端节能(PS)技术。XR业务具有伪周期报文到达、高比特率和低延迟要求等特点。在电池尺寸有限的小型设备(例如头戴式显示器(HMD)或XR眼镜)中支持这样的流量是具有挑战性的。因此,希望5G NR能够支持有效的UE PS技术。我们首先讨论5G NR规范第15版和第16版中定义的一些PS技术。然后,我们介绍了新的PS技术,通过3GPP中定义的UE功耗模型的系统级模拟来评估这些技术。评估结果表明,新的PS技术可以大幅降低UE功耗,最高可降低40%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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