Dark Matter Method for Correct Augmented Reality Occlusion Relationships

M. Fiala
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引用次数: 6

Abstract

In augmented reality (AR), virtual objects are rendered to appear to co-exist with a real scene and real objects. Usually augmentations are simply drawn over top of the camera image, which does not work for cases where the virtual object should be partially or completely occluded by real objects in the scene. A solution is proposed where a virtual object that approximates the shape of the real object provides the correct occlusion relationship but is not drawn to the output image, an approach useful to both real time AR and off-line movie effects. This "dark matter" method is used in a "magic mirror" AR system
正确增强现实遮挡关系的暗物质方法
在增强现实技术(AR)中,虚拟物体被渲染成与真实场景和真实物体共存的样子。通常,增强效果只是简单地绘制在相机图像的顶部,这对于虚拟物体应该部分或完全被场景中的真实物体遮挡的情况不起作用。提出了一种解决方案,其中一个接近真实物体形状的虚拟物体提供正确的遮挡关系,但不绘制到输出图像中,这种方法对实时AR和离线电影效果都很有用。这种“暗物质”方法被用于“魔镜”AR系统
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