A constant-time region-based memory allocator for embedded systems with unpredictable length array generation

Jordi Sánchez, G. Benet, José-Enrique Simó-Ten
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引用次数: 2

Abstract

This paper describes an implementation of a region-based memory manager that performs the allocation and deallocation in constant-time. Also, aditional functionality for generating arrays which can grow arbitrarily has been implemented. Thus, external fragmentation is overcomed, and the appearance of memory leaks has been considerably reduced. All these features make this allocator particularly useful for computer vision applications. The main goal has been to replace the general purpose allocator on some critical places in order to remove fragmentation and improve performance. The use of Regions also reduces programmer burden. The main disadvantage of this method is that it leads to a higher memory consumption peaks than general-purpose allocators. System developers need to stablish an upper bound for the maximum memory that can be allocated at once. In this paper, the performance of our approach has been compared against an architecture-optimized general purpose memory allocator in a real-time vision application.
一种用于生成不可预测长度数组的嵌入式系统的恒时基于区域的内存分配器
本文描述了一种基于区域的内存管理器的实现,它可以在恒定时间内完成内存的分配和回收。此外,还实现了用于生成可以任意增长的数组的附加功能。因此,克服了外部碎片,并且大大减少了内存泄漏的出现。所有这些特性使得这个分配器对于计算机视觉应用程序特别有用。主要目标是替换一些关键位置上的通用分配器,以消除碎片并提高性能。region的使用也减少了程序员的负担。这种方法的主要缺点是,它会导致比通用分配器更高的内存消耗峰值。系统开发人员需要为一次可分配的最大内存建立一个上限。在本文中,我们的方法已经与一个架构优化的通用内存分配器在实时视觉应用中的性能进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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