{"title":"Emulating soft real-time scheduling using traditional operating system schedulers","authors":"Brad Adelberg, H. Garcia-Molina, B. Kao","doi":"10.1109/REAL.1994.342704","DOIUrl":null,"url":null,"abstract":"Real-time scheduling algorithms are usually only available in the kernels of real-time operating systems, and not in more general purpose operating systems, like Unix. For some soft real-time problems, a traditional operating system may be the development platform of choice. This paper addresses methods of emulating real-time scheduling algorithms on top of standard time-share schedulers. We examine (through simulations) three strategies for priority assignment within a traditional multi-tasking environment. The results show that the emulation algorithms are comparable in performance to the real-time algorithms and in some instances outperform them.<<ETX>>","PeriodicalId":374952,"journal":{"name":"1994 Proceedings Real-Time Systems Symposium","volume":"87 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"60","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1994 Proceedings Real-Time Systems Symposium","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/REAL.1994.342704","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 60
Abstract
Real-time scheduling algorithms are usually only available in the kernels of real-time operating systems, and not in more general purpose operating systems, like Unix. For some soft real-time problems, a traditional operating system may be the development platform of choice. This paper addresses methods of emulating real-time scheduling algorithms on top of standard time-share schedulers. We examine (through simulations) three strategies for priority assignment within a traditional multi-tasking environment. The results show that the emulation algorithms are comparable in performance to the real-time algorithms and in some instances outperform them.<>