A game theoretic model of targeting in cyberspace

Chenguang Zhang, Zeqing Yao
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引用次数: 1

Abstract

Targeting is the fundamental work in cyberspace operational plan. This paper investigates the basic tradeoffs and decision processes involved in cyber targeting and proposes a simple game theoretic model for cyberspace targeting to support operational plan. Then an optimal targeting strategy decision algorithm applying the game theoretic model is developed. The key component of this game theoretic model is its ability to predict equilibrium. The paper ends up with an example on showing how the game theoretic model supports targeting decision-making, which demonstrates the simplicity and effectiveness of this decision-making model.
网络空间目标的博弈论模型
目标定位是网络空间作战计划的基础性工作。本文研究了网络目标的基本权衡和决策过程,提出了一个支持作战计划的网络空间目标的简单博弈论模型。在此基础上,提出了一种应用博弈论模型的最优目标策略决策算法。这个博弈论模型的关键部分是它预测均衡的能力。最后通过一个例子说明了博弈论模型是如何支持目标决策的,证明了该决策模型的简单性和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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