The Application of AI Teachers in Facilitating Game-Based Literacy Learning

Yixun Li, Lingjie Zou
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Abstract

This chapter discusses the theoretical frameworks for artificial intelligence (AI) teachers and how AI teachers have been applied to facilitate game-based literacy learning in existing empirical studies. While the application of artificial intelligence (AI) in education is a relatively emerging research area, it has received increasing attention in the scientific community. In the future, AI teachers are likely to be able to serve as powerful supplementary tools in classroom teaching in support of human teachers. The main goal here is to provide the readers with new insights on promoting game-based literacy learning from the perspectives of AI teachers. To this end, the authors introduce the readers to the key concepts of AI teachers, the merits and demerits of AI teachers in education, scientific research on AI teachers in literacy learning, and some highlighted examples of AI teachers in literacy classrooms for practical concerns.
AI教师在促进基于游戏的识字学习中的应用
本章讨论了人工智能(AI)教师的理论框架,以及如何在现有的实证研究中应用AI教师来促进基于游戏的识字学习。虽然人工智能(AI)在教育中的应用是一个相对新兴的研究领域,但它已经越来越受到科学界的关注。在未来,人工智能教师很可能能够在课堂教学中作为强大的辅助工具来支持人类教师。这里的主要目标是从人工智能教师的角度为读者提供关于促进基于游戏的识字学习的新见解。为此,作者向读者介绍了人工智能教师的关键概念,人工智能教师在教育中的优缺点,人工智能教师在识字学习中的科学研究,以及人工智能教师在识字课堂中的一些突出例子,以供实践关注。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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