Template-Based Semi-Automatic Profiling of Multimedia Applications

C. Poucet, David Atienza Alonso, F. Catthoor
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引用次数: 14

Abstract

Modern multimedia applications possess a very dynamic use of the memory hierarchy depending on the actual input, therefore requiring run-time profiling techniques to enable optimizations. Because they can contain hundreds of thousands of lines of complex object-oriented specifications, this constitutes a tedious time-consuming task since the addition of profilecode is usually performed manually. In this paper, we present a high-level library-based approach for profiling both statically and dynamically defined variables using templates in C++. Our results in the visual texture coder of the MPEG4 standard show that using the information it provides, we can easily achieve 70.56% energy savings and 19.22% memory access reduction
基于模板的多媒体应用程序半自动分析
现代多媒体应用程序对内存层次结构的使用非常动态,这取决于实际输入,因此需要运行时分析技术来实现优化。因为它们可能包含数十万行复杂的面向对象规范,这构成了一项冗长而耗时的任务,因为添加概要代码通常是手动执行的。在本文中,我们提出了一种基于高级库的方法,使用c++中的模板对静态和动态定义的变量进行分析。我们在MPEG4标准的视觉纹理编码器上的结果表明,利用它提供的信息,我们可以轻松地实现70.56%的节能和19.22%的内存访问减少
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