Game Edukasi Untuk Menghafal Al-Quran Secara Sederhana Menggunakan Game Development Kit

Sopiyan Dalis, Heri Kuswara, M. Idrus, syamsul bahri
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Abstract

The Covid-19 pandemic has greatly impacted various aspects around the world, the education aspect has not escaped attention, forcing students and workers to do activities at home. And most students (especially Islamic schools) who when they enter school are memorizing the Al-Quran forget to return when they return to school. This is very unfortunate considering the virtue of memorizing the Qur'an is very great reward and also the goodness in it. Various methods are also widely used by parents and teachers, including through learning media in the form of games. Education Game "Ngaji Yuk" is based on the problem of memorizing the Al-Quran using a Game Development Life Cycle (GDLC) game development kit based with AppGameKit Classic programming language. This game is made so that players can memorize the Al-Quran in a very simple way, namely by choosing true or false statements in the questions that appear in front of the screen. It is hoped that this game can become an interactive game for everyone, especially children who are learning to memorize the Al-Quran. It is also hoped that this game can become a new learning medium that can help raise children's enthusiasm to memorize the Al-Quran with the main emphasis on always repeating memorization (Muroja'ah), with this learning being carried out properly, because this game has gone through the testing phase using Cyclomatic Complexity. From the results of the questionnaire that the author conducted with respondents aged 18 to 34 years who are still active with computers, it can be concluded that the game "Ngaji Yuk" has been developed according to user needs.
新冠肺炎疫情对世界各地的各个方面都产生了很大的影响,教育方面也没有逃脱人们的关注,迫使学生和工人在家进行活动。大多数学生(尤其是伊斯兰学校的学生)在入学时背诵《古兰经》,而在返校时却忘记了返校。这是非常不幸的,考虑到背诵古兰经的美德是非常大的回报,也是其中的善良。家长和老师也广泛使用各种方法,包括通过游戏形式的学习媒体。教育游戏“Ngaji Yuk”是基于使用基于AppGameKit经典编程语言的游戏开发生命周期(GDLC)游戏开发工具包来记忆古兰经的问题。这个游戏是为了让玩家以一种非常简单的方式来记忆《古兰经》,即在屏幕前出现的问题中选择正确或错误的陈述。希望这个游戏能够成为大家,特别是正在学习背诵古兰经的孩子们的互动游戏。我们也希望这款游戏能够成为一种新的学习媒介,能够帮助提高孩子们记忆古兰经的热情,主要强调总是重复记忆(Muroja'ah),这种学习是正确进行的,因为这款游戏已经通过了使用圈复杂度的测试阶段。从笔者对年龄在18岁到34岁之间,仍然活跃于电脑的受访者进行问卷调查的结果可以看出,游戏“Ngaji Yuk”是根据用户需求开发的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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