Object-oriented design methodology applied to the modeling of USB device and bus interface layers

M. Caldari, M. Conti, P. Crippa, S. Orcioni, M. Sbrega, C. Turchetti
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引用次数: 3

Abstract

Important changes are taking place in the EDA world as System-on-Chip (SoC) IC products create new market segments. These ICs have multiple complex cores that need to be integrated in order to allow the chip to perform the complete system function. At the moment chip-processing equipment is capable of producing technology that is far more advanced than what the design tools can do. This design gap can be reduced by the use of new tools and methodologies based on high levels of electronic systems abstraction. Object-oriented techniques and languages have been proven to significantly increase engineering efficiency in hardware development. Many benefits are expected from their introduction into electronic modeling. Among them are better support for model reusability and flexibility, more efficient system modeling, and more possibilities in design space exploration and prototyping. In this paper we present an object-oriented methodology used to create the models of USB device and bus interface protocol layers.
将面向对象的设计方法应用于USB设备和总线接口层的建模
随着片上系统(SoC) IC产品创造了新的细分市场,EDA领域正在发生重大变化。这些集成电路有多个复杂的核心,需要集成才能使芯片执行完整的系统功能。目前,芯片加工设备能够生产出比设计工具先进得多的技术。这种设计差距可以通过使用基于高层次电子系统抽象的新工具和方法来缩小。面向对象技术和语言已被证明可以显著提高硬件开发的工程效率。将它们引入电子建模将带来许多好处。其中包括对模型可重用性和灵活性的更好支持,更有效的系统建模,以及在设计空间探索和原型设计方面的更多可能性。在本文中,我们提出了一种面向对象的方法来创建USB设备和总线接口协议层的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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