A Logic Programming Language Designed for the Modeling of Abductive Reasoning in an Educational Context

Osvaldo Luiz De Oliveira, C. E. A. Oliveira, R. Martins, M. Matsumoto
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引用次数: 2

Abstract

The programming of simulations of real or abstract phenomena is referred to as computational modeling. In the educational sphere, computational modeling is useful for students in learning about a phenomenon via programming activities. Abductive logic programming is a computer modeling activity with considerable educational potential due to the universal nature of logic as formalism for modeling; however, existing languages and frameworks of abductive logic programming require students to have a broad knowledge of logic programming, which prevents the use of these solutions in a general educational context. This work proposes a language referred to as Abd1, which has been designed to facilitate abductive logic programming in school environments. This paper describes the Abd1 language and how it can be used for computational modeling in an educational context.
为教育环境中溯因推理建模而设计的逻辑程序设计语言
对真实或抽象现象进行模拟的编程称为计算建模。在教育领域,计算建模对于学生通过编程活动了解现象是很有用的。溯因逻辑编程是一种具有相当教育潜力的计算机建模活动,因为逻辑是建模的形式主义的普遍性质;然而,现有的溯因逻辑编程语言和框架要求学生具有广泛的逻辑编程知识,这阻碍了在一般教育环境中使用这些解决方案。这项工作提出了一种称为Abd1的语言,该语言旨在促进学校环境中的溯因逻辑编程。本文描述了Abd1语言以及如何在教育环境中使用它进行计算建模。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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