Synagogue Modeling Project Report: a Multi-faceted Approach to 3D, Academic Modeling

B. Erickson
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Abstract

With the click of a button, my body is transported through time and space. A flicker of light catches my eye. I look up. Flames dance upon the plaster walls, casting eerie shadows on the mosaic floor upon which I stand. I am in a synagogue. An ancient synagogue. Yet at the same moment, in the same space, I am also standing in my office. I feel like I could reach out and touch the mosaic floor. As I try to do so, I notice another hand stretching forth, a hand that is stylized in the mosaic below me. It is the hand of God, reaching from the heavens to stay Abraham’s sacrifice of Isaac. I am standing in the ancient synagogue of Beth Alpha on a mosaic scene depicting the Aqedah of Genesis 22. I get on my hands and knees to examine the scene more closely. Each tessera of the mosaic stands out more clearly as my eyes draw nearer to the floor. I can almost count each individual piece of stone. I begin to count, but a sound from another world snaps me back to reality. My phone is ringing. I remove the virtual reality (VR) headset as my office comes back into focus. The light from the flicker of ancient oil lamps is overtaken by the luminescence of a lightbulb. I have removed myself from Beth Alpha but Beth Alpha has not yet left my memory. The distance between objects, the number of steps I traveled, and how the moonlight poured through the windows – these are some of the experiences I remember from my time exploring one of the 3D environments created for study with virtual reality.
犹太教堂建模项目报告:一个多方面的方法来3D,学术建模
只要按一下按钮,我的身体就能穿越时空。一道闪光引起了我的注意。我抬起头。火焰在石膏墙上舞动,在我站立的马赛克地板上投下诡异的阴影。我在犹太教堂里。古老的犹太教堂。然而,在同一时刻,在同一空间,我也站在我的办公室里。我觉得我可以伸手触摸马赛克地板。正当我试着这么做的时候,我注意到另一只手伸出来了,一只在我下面的马赛克中很有风格的手。这是上帝的手,从天上伸出来阻止亚伯拉罕献祭以撒。我正站在古老的贝斯阿尔法犹太教堂里,在一幅描绘《创世纪》22章中阿基达的马赛克画面上。我趴在地上,更仔细地观察现场。当我的眼睛越靠近地面,马赛克的每一个细节就越清晰。我几乎可以数出每一块石头。我开始数,但一个来自另一个世界的声音把我拉回了现实。我的电话响了。当我的办公室重新回到焦点时,我摘下了虚拟现实(VR)耳机。古老油灯闪烁的光芒被灯泡的光芒所取代。我已经离开了贝丝·阿尔法,但贝丝·阿尔法还没有离开我的记忆。物体之间的距离,我走过的步数,以及月光如何从窗户倾泻而下——这些都是我在探索一个用虚拟现实技术为学习创建的3D环境时所记得的一些体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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