Hand gesture selection and recognition for visual-based human-machine interface

A. Chalechale, F. Safaei, G. Naghdy, P. Premaratne
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引用次数: 2

Abstract

A new paradigm has been proposed for gesture selection and recognition. The paradigm is based on statistical classification, which has applications in telemedicine, virtual reality, computer games, and sign language studies. The aims of this paper are (1) how to select an appropriate set of gestures having a satisfactory level of discrimination power, and (2) comparison of invariant moments (conventional and Zernike) and geometric properties in recognizing hand gestures. Two-dimensional structures, namely cluster-property and cluster-features matrices, have been employed for gesture selection and to evaluate different gesture characteristics. Moment invariants, Zernike moments, and geometric features are employed for classification and recognition rates are compared. Comparative results confirm better performance of the geometric features
基于视觉人机界面的手势选择与识别
提出了一种新的手势选择和识别范式。该范式基于统计分类,应用于远程医疗、虚拟现实、电脑游戏和手语研究。本文的目的是:(1)如何选择一组合适的具有满意识别能力的手势;(2)比较手势识别中的不变矩(常规和泽尼克)和几何性质。二维结构,即聚类属性和聚类特征矩阵,被用于手势选择和评估不同的手势特征。采用矩不变量、泽尼克矩和几何特征进行分类,并比较了识别率。对比结果证实了几何特征的较好表现
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