Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual Reality

J. Grandi, Zekun Cao, Mark Ogren, Regis Kopper
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引用次数: 12

Abstract

We present a methodology for the simulation of next-generation Augmented Reality (AR) User Interfaces (UIs) within immersive Virtual Reality (VR). We use a user-centered model to support design decisions for specialized operations in high stakes fields, and present augmented reality user interface designs for two use cases in public safety: a law enforcement traffic stop and a firefighting search and rescue scenario. By utilizing VR to simulate AR, we can design and evaluate the benefits of idealized UIs that are unencumbered by hardware limitations. We discuss the trade-offs of Virtual Reality as a medium for simulation and training of next-generation Augmented Reality User Interfaces.
虚拟现实中下一代增强现实用户界面的设计与仿真
我们提出了一种在沉浸式虚拟现实(VR)中模拟下一代增强现实(AR)用户界面(ui)的方法。我们使用以用户为中心的模型来支持高风险领域专业操作的设计决策,并为公共安全中的两个用例提供增强现实用户界面设计:执法交通停车和消防搜索和救援场景。通过利用VR来模拟AR,我们可以设计和评估不受硬件限制的理想ui的好处。我们讨论了虚拟现实作为下一代增强现实用户界面模拟和培训的媒介的权衡。
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