A Region-Based Progressive Coding of Semi-Regular 3-D Meshes for View-Dependent Transmission

Céline Roudet
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引用次数: 8

Abstract

We first introduce in this paper a new wavelet based segmentation algorithm for three-dimensional (3-D) Semi-Regular (SR) meshes. This method is then considered as a pre-processing step in a view-dependent progressive coding of 3-D meshes. Our segmentation process aims at producing homogeneous regions which have similar frequency amplitudes on the mesh surface, in other words: patches with different degrees of roughness. As a preliminary step of the development of a locally-based Rate-Distortion (R-D) optimized coding scheme, we propose to study the behaviour of the wavelet decomposition in the created patches, during the coding and the view-dependent reconstruction processes. To our knowledge, no previous work has ever considered the influence of the nonrefined parts of a mesh on the more detailed ones, in a view dependent context. The main contribution of this paper consists in considering three different possible wavelet decompositions, close to the patch borders, and to study their influence during the coding and the view-dependent reconstruction stages. Among these three decompositions, we define a new scheme and finally propose various experimentations to demonstrate that it behaves better than the other classical considerations, for view-dependent reconstruction purposes.
基于区域的视相关传输半规则三维网格渐进编码
本文首先介绍了一种新的基于小波的三维半正则网格分割算法。该方法被认为是基于视图的三维网格渐进编码的预处理步骤。我们的分割过程旨在在网格表面上产生具有相似频率幅值的均匀区域,即粗糙度不同程度的斑块。作为开发基于局部的率失真(R-D)优化编码方案的第一步,我们建议研究小波分解在创建的补丁中的行为,在编码和视图相关的重建过程中。据我们所知,以前的工作从未考虑过在视图依赖的情况下,网格的非精细部分对更详细部分的影响。本文的主要贡献在于考虑了接近patch边界的三种不同的小波分解方法,并研究了它们在编码和依赖于视图的重建阶段的影响。在这三种分解中,我们定义了一种新的方案,并最终提出了各种实验来证明它比其他经典的方案表现得更好,用于视图相关的重建目的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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