A. Slimani, Lotfi Elaachak, F. Elouaai, M. Bouhorma
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引用次数: 2
Abstract
Serious games are an enjoyable and memorable learning process, they can increase participant interest to make choices and solve problems in order to achieve the learning goals. The multi-layer methodology focuses on design evaluation and collaboration between the expert, designer, and player. This new approach provides an effective assistance and visibility during the achievement of serious games and improves the combination of learning and entertainment fields, although it requires an implementation on a design process to allow the flexible interaction between methodology layers and design phases. In this paper, we define the multilayer methodology and how can actors collaborate to provide an effective design. Finally, we propose the integration of methodology as evaluation stage on the rapid prototyping process.