Constraint-based motion planning for virtual prototyping

Maxim Garber, M. Lin
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引用次数: 20

Abstract

We present a novel framework for motion planning of rigid and articulated robots in complex, dynamic, 3D environments and demonstrate its application to virtual prototyping. Our approach transforms the motion planning problem into the simulation of a dynamical system in which the motion of each rigid robot is subject to the influence of virtual forces induced by geometric constraints. These constraints may enforce joint connectivity and angle limits for articulated robots, spatial relationships between multiple collab-orative robots, or have a robot follow an estimated path to perform certain tasks in a sequence. Our algorithm works well in dynamic environments with moving obstacles and is applicable to challenging planning scenarios where multiple robots must move simultaneously to achieve a collision free path. We demonstrate its effectiveness for parts removal, automated car painting, and assembly line planning scenarios.
基于约束的虚拟样机运动规划
我们提出了一种在复杂、动态、三维环境中进行刚性和铰接机器人运动规划的新框架,并演示了其在虚拟样机中的应用。我们的方法将运动规划问题转化为一个动力系统的仿真,其中每个刚性机器人的运动受到几何约束诱导的虚拟力的影响。这些约束可以强制关节机器人的关节连接性和角度限制,多个协作机器人之间的空间关系,或者使机器人遵循估计的路径以顺序执行某些任务。我们的算法在具有移动障碍物的动态环境中工作良好,并且适用于多个机器人必须同时移动以实现无碰撞路径的挑战性规划场景。我们演示了它在零件移除、自动汽车喷漆和装配线规划场景中的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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