Surface Normal Data Guided Depth Recovery with Graph Laplacian Regularization

Longhua Sun, Jin Wang, Yunhui Shi, Qing Zhu, Baocai Yin
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引用次数: 1

Abstract

High-quality depth information has been increasingly used in many real-world multimedia applications in recent years. Due to the limitation of depth sensor and sensing technology, actually, the captured depth map usually has low resolution and black holes. In this paper, inspired by the geometric relationship between surface normal of a 3D scene and their distance from camera, we discover that surface normal map can provide more spatial geometric constraints for depth map reconstruction, as depth map is a special image with spatial information, which we called 2.5D image. To exploit this property, we propose a novel surface normal data guided depth recovery method, which uses surface normal data and observed depth value to estimate missing or interpolated depth values. Moreover, to preserve the inherent piecewise smooth characteristic of depth maps, graph Laplacian prior is applied to regularize the inverse problem of depth maps recovery and a graph Laplacian regularizer(GLR) is proposed. Finally, the spatial geometric constraint and graph Laplacian regularization are integrated into a unified optimization framework, which can be efficiently solved by conjugate gradient(CG). Extensive quantitative and qualitative evaluations compared with state-of-the-art schemes show the effectiveness and superiority of our method.
基于图拉普拉斯正则化的地表法向数据引导深度恢复
近年来,高质量的深度信息越来越多地应用于现实世界的多媒体应用中。实际上,由于深度传感器和传感技术的限制,捕获的深度图通常具有低分辨率和黑洞。本文从三维场景的表面法线与其与相机的距离之间的几何关系中得到启发,发现表面法线图可以为深度图的重建提供更多的空间几何约束,因为深度图是一种具有空间信息的特殊图像,我们称之为2.5D图像。为了利用这一特性,我们提出了一种新的地表法向数据引导深度恢复方法,该方法利用地表法向数据和观测深度值来估计缺失或插值的深度值。此外,为了保持深度图固有的分段平滑特性,应用图拉普拉斯先验对深度图恢复逆问题进行正则化,并提出了图拉普拉斯正则化器(GLR)。最后,将空间几何约束和图拉普拉斯正则化整合到一个统一的优化框架中,并利用共轭梯度(CG)进行有效求解。广泛的定量和定性评价与最先进的方案相比,表明了我们的方法的有效性和优越性。
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