Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models

Takashi Aoki, T. Tanikawa, M. Hirose
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引用次数: 6

Abstract

We present a novel approach for constructing a virtual 3D world from a sparse set of 2D photograph images. In our approach, we do not construct a large 3D world directly from the images, instead we construct several 3D models from the images and inter-connect them. Each 3D model is photograph-based 3D model that constitutes a few faces and a high-resolution photographic texture image. By arranging some photograph-based 3D models in a 3D scene, we construct a virtual 3D world. To inter-connect these 3D models and represent a unified 3D world, we render the 3D models by blending them together according to view-point position and rotation. Using our novel approach, it is possible to semi-automatically construct a virtual 3D world from fewer photograph images.
基于照片的三维模型互连构建虚拟三维世界
我们提出了一种从稀疏的2D照片图像集构建虚拟3D世界的新方法。在我们的方法中,我们不直接从图像中构建一个大的3D世界,而是从图像中构建几个3D模型并将它们相互连接。每个3D模型都是基于照片的3D模型,由几个人脸和一个高分辨率的摄影纹理图像组成。通过在三维场景中安排一些基于照片的三维模型,我们构建了一个虚拟的三维世界。为了使这些三维模型相互连接,呈现一个统一的三维世界,我们根据视点位置和旋转将三维模型混合在一起进行渲染。使用我们的新方法,可以从更少的照片图像中半自动地构建一个虚拟的3D世界。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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