Irregular warfare models for regional stability development

R. DeWoody, J. Hayes, Nick Isnardi, Joseph Kalinka, L. Teague
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引用次数: 2

Abstract

A war game can be defined as a realistic representation of inputs and outcomes in line with real world situations in a military environment. The Center for Army Analysis runs a war game simulation in order to gain insights and analyze counterinsurgency operations for higher level military commanders. The war gaming process is designed to develop a methodology that allows for the analysis of counterinsurgency operations at the operation/strategic levels. The adjudication table within the war game is used to predict outcomes based on troop levels, and is based solely on data from U.S. counterinsurgency missions in Iraq. With the withdrawal of forces from Iraq and now soon Afghanistan, it will be important to expand the scope of the adjudication table in order to improve the adaptability and accuracy of the war gaming process. An expanded adjudication table will allow the process to model counterinsurgency operations of the future that we have little knowledge of today. It can expedite decision making at the strategic level by modeling a wider expanse of solutions for an unfamiliar war zone. Outcomes can consist of a variety of possibilities to include number of insurgent attacks, total number of insurgents, and troop levels required to defeat the insurgency. In order to expand the scope of the adjudication table we have analyzed a number of counterinsurgency operations across a wide variety of countries and time periods. Incorporating additional conflicts into the adjudication table will allow for the adaptation of the war game to any potential number of conflicts in the future.
区域稳定发展的非正规战争模式
战争游戏可以定义为在军事环境中对输入和结果的真实表示,与现实世界的情况一致。陆军分析中心进行了一场战争游戏模拟,以便为更高级别的军事指挥官获得洞察力和分析反叛乱行动。战争推演过程旨在开发一种方法,允许在作战/战略层面分析反叛乱行动。军事演习中的裁决表是用来根据部队水平预测结果的,并且完全基于美国在伊拉克反叛乱任务的数据。随着美国从伊拉克撤军,以及即将从阿富汗撤军,为了提高战争模拟过程的适应性和准确性,扩大评判表的范围将变得非常重要。一个扩大的裁决表将使该过程能够模拟我们今天知之甚少的未来反叛乱行动。它可以通过为不熟悉的战区建模更广泛的解决方案来加快战略层面的决策制定。结果可能包括各种可能性,包括叛乱分子袭击的次数、叛乱分子的总数和击败叛乱所需的部队水平。为了扩大裁决表的范围,我们分析了许多不同国家和时期的反叛乱行动。将额外的冲突纳入裁决表将允许对战争游戏进行调整,以适应未来任何潜在数量的冲突。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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