Comparing Convex Region-of-Interest Selection Techniques for Surface Geometry

Bret Jackson, Kayla Beckham, Anael Kuperwajs Cohen, Brianna C Heggeseth
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引用次数: 2

Abstract

Selecting 3D regions-of-interest (ROI) in surface geometry is essential for 3D modeling, but few 3D user interfaces using fully manual input for ROI selection exist. Furthermore, their relative performance is not well studied. We present an evaluation comparing three ROI techniques: Volume Cube [Ulinski et al. 2007], Slice-n- Swipe [Bacim et al. 2014], and Yea Big Yea High Selection [Jackson et al. 2018]. Results show that Yea Big Yea High is best for tasks requiring high accuracy and speed, but modifications may be needed for use in dense geometry or with non-convex ROI.
比较曲面几何凸感兴趣区域选择技术
在表面几何中选择3D感兴趣区域(ROI)对于3D建模至关重要,但目前很少有完全手动输入ROI选择的3D用户界面。此外,它们的相对性能还没有得到很好的研究。我们提出了一项评估,比较了三种ROI技术:Volume Cube [Ulinski等人,2007],Slice-n- Swipe [Bacim等人,2014]和Yea Big Yea High Selection [Jackson等人,2018]。结果表明,对于要求高精度和高速度的任务,Yea Big Yea High是最好的,但在密集几何或非凸ROI中使用可能需要修改。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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