3D Caricature Generation System on the Mobile Handset Using a Single Photograph

Yeong-Kyu Lim, A. Fedorov, Shin-Dug Kim
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引用次数: 8

Abstract

In this paper, we introduce the 3D caricature generations system working on the mobile handset. Mobile handset is quite a good research target because of popular use and has restrictions on using general method used on PC computing environment. We propose simple but quite effective algorithm on face detection and face modeling. These algorithms do not degrade the performance of the system and show good results at the experiment. The proposed system use our own OpenGL-ES implementation which shows good performance compared with commercial implementation result for 3D graphics. Based on the good 3D capability, we can implement efficient morphing algorithm and animation effect. Additionally, we can have the ability to change caricature's accessory, background image and put emotional effect, aging effect on generated caricature. Although the result image is not same with drawing image by artist but gets satisfactory feedback from users who used this system.
使用单张照片的手机上的3D漫画生成系统
本文介绍了一种基于手机的三维漫画生成系统。手机是一个很好的研究对象,因为它的广泛使用和限制了在PC计算环境中使用的一般方法。我们提出了一种简单而有效的人脸检测和人脸建模算法。这些算法没有降低系统的性能,在实验中取得了良好的效果。该系统采用了我们自己的OpenGL-ES实现,在三维图形处理方面与商业实现结果相比,显示出良好的性能。基于良好的三维能力,我们可以实现高效的变形算法和动画效果。此外,我们可以有能力改变漫画的附件,背景图像,并在生成的漫画上添加情感效果,老化效果。虽然生成的图像与艺术家绘制的图像不一致,但得到了使用该系统的用户的满意反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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