Joint optimization of Offloading and Resource Allocation in Vehicular Networks with Mobile Edge Computing

Jie Zhou, Fan Wu, Ke Zhang, Y. Mao, S. Leng
{"title":"Joint optimization of Offloading and Resource Allocation in Vehicular Networks with Mobile Edge Computing","authors":"Jie Zhou, Fan Wu, Ke Zhang, Y. Mao, S. Leng","doi":"10.1109/WCSP.2018.8555636","DOIUrl":null,"url":null,"abstract":"As a typical application of the technology of Internet of Things (IoT), Internet of Vehicle (IoV) is facing the explosive computation demands and restrict delay constrains. Vehicular networks with mobile edge computing (MEC) is a promising approach to address this problem. In this paper, we focus on the problem of reducing the completion time of Virtual Reality (VR) applications for IoV. To this end, we propose a cooperative approach for parallel computing and transmission for VR. In our proposed scheme, a VR task is divided into two sub-tasks firstly. Then one of the two is offloaded to the vehicle via wireless transmission so that the two sub-tasks can be processed at the MEC server and the vehicle separately and simultaneously. We formulate the scheme as a nonlinear optimization problem to jointly determine computation offloading proportion, communication resource and computation resource allocation. Due to the NP-hard property of this problem, a joint offloading proportion and resource allocation optimization (JOPRAO) algorithm is designed to obtain the optimal solution. Simulation results demonstrate that latency of VR task completion time can be decreased significantly by offloading the task and resource allocation strategy reasonably.","PeriodicalId":423073,"journal":{"name":"2018 10th International Conference on Wireless Communications and Signal Processing (WCSP)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"25","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 10th International Conference on Wireless Communications and Signal Processing (WCSP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WCSP.2018.8555636","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 25

Abstract

As a typical application of the technology of Internet of Things (IoT), Internet of Vehicle (IoV) is facing the explosive computation demands and restrict delay constrains. Vehicular networks with mobile edge computing (MEC) is a promising approach to address this problem. In this paper, we focus on the problem of reducing the completion time of Virtual Reality (VR) applications for IoV. To this end, we propose a cooperative approach for parallel computing and transmission for VR. In our proposed scheme, a VR task is divided into two sub-tasks firstly. Then one of the two is offloaded to the vehicle via wireless transmission so that the two sub-tasks can be processed at the MEC server and the vehicle separately and simultaneously. We formulate the scheme as a nonlinear optimization problem to jointly determine computation offloading proportion, communication resource and computation resource allocation. Due to the NP-hard property of this problem, a joint offloading proportion and resource allocation optimization (JOPRAO) algorithm is designed to obtain the optimal solution. Simulation results demonstrate that latency of VR task completion time can be decreased significantly by offloading the task and resource allocation strategy reasonably.
基于移动边缘计算的车载网络卸载与资源分配联合优化
作为物联网技术的典型应用,车联网面临着爆炸性的计算需求和受限的时延约束。具有移动边缘计算(MEC)的车载网络是解决这一问题的一种很有前途的方法。本文主要研究如何缩短车联网虚拟现实(VR)应用的完成时间。为此,我们提出了一种虚拟现实并行计算与传输的协作方法。在我们提出的方案中,首先将一个虚拟现实任务分成两个子任务。然后通过无线传输将其中一个任务卸载到车辆上,这样两个子任务就可以在MEC服务器和车辆上分别同时处理。我们将该方案表述为一个非线性优化问题,共同确定计算卸载比例、通信资源和计算资源分配。针对该问题的NP-hard特性,设计了一种联合卸载比例与资源分配优化算法(joint offloading proportion and resource allocation optimization, JOPRAO)来获得最优解。仿真结果表明,通过合理的任务卸载和资源分配策略,可以显著降低虚拟现实任务完成时间的延迟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信