Storytelling with Big Multimedia Data: Keynote Talk

WISMM '14 Pub Date : 2014-11-07 DOI:10.1145/2661714.2661715
R. Jain
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引用次数: 1

Abstract

Big data is becoming increasingly multimedia data. Storytelling is one of the oldest and the most popular activity for humans. Historically, since the early days of human existence, storytelling has been used as a means of simple communication as well as medium of entertainment, education of people, cultural preservation, and instilling moral values through examples. A story is presentation of experiences related to events. Events and their experiences are selected to communicate the intent of a story compellingly. The art of storytelling always had close relationship to technology of the time. A good story considers the message and the audience and then selects appropriate events and proper related experiential media and information to weave a compelling and engaging account of the events. There is a virtuous cycle between storytelling and the technology that is intertwined and synergistic. Historically, both have evolved together and are likely to continue evolving together in the near future. Most events of interest occur in physical world and must be captured using different sensors. Usually a single sensor is inadequate to capture diverse aspects of the event and hence the use of multiple sensors or media to capture an event and also to present event experiences for re-experiencing the events. Now we have diverse sensors to capture an event in all its details and use what will be compelling in storytelling. A good story is the result of many activities: collection of data, analysis of data, selection of events and experiences that are relevant to the message, and a compelling presentation using this material. All of these activities are active research areas in multimedia big data. We discuss different forms of storytelling as they evolved and the role of technology in different stages of storytelling. We believe that now we have powerful tools and technologies to make the art of storytelling really effective. In this presentation we will show challenges for multimedia researchers that could make storytelling very effective and very compelling.
用大多媒体数据讲故事:主题演讲
大数据正日益成为多媒体数据。讲故事是人类最古老、最流行的活动之一。从历史上看,从人类存在的早期开始,讲故事就被用作一种简单的交流手段,以及娱乐、人民教育、文化保护和通过榜样灌输道德价值观的媒介。故事是与事件相关的经历的呈现。事件和他们的经历被选择来传达故事的意图。讲故事的艺术总是与当时的技术密切相关。一个好的故事会考虑到信息和受众,然后选择适当的事件和适当的相关体验媒体和信息来编织一个引人注目和引人入胜的事件描述。讲故事和技术之间存在一种良性循环,相互交织、协同作用。从历史上看,两者是共同发展的,并且在不久的将来可能会继续共同发展。大多数感兴趣的事件发生在物理世界中,必须使用不同的传感器来捕获。通常单个传感器不足以捕获事件的各个方面,因此使用多个传感器或媒体来捕获事件并呈现事件体验以重新体验事件。现在我们有各种各样的传感器来捕捉事件的所有细节,并在讲故事时使用引人注目的东西。一个好的故事是许多活动的结果:收集数据,分析数据,选择与信息相关的事件和经历,以及使用这些材料进行引人注目的展示。这些活动都是多媒体大数据研究的活跃领域。我们将讨论不同形式的故事叙述,以及技术在故事叙述的不同阶段所扮演的角色。我们相信,现在我们拥有强大的工具和技术,可以使讲故事的艺术真正有效。在这次演讲中,我们将展示多媒体研究人员面临的挑战,这些挑战可以使讲故事变得非常有效和引人注目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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