Comparison of Interactivity Performance of Linux CFS and Windows 10 CPU Schedulers

Weina Fan, C. Wong, W. Lee, S. Hwang
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引用次数: 3

Abstract

One of the main goals of a user-oriented operating system design is to ensure low response time of interactive tasks. Otherwise, high scheduling latencies will become obvious to the user and will in turn affect the user experience. One of the most popular benchmarks that can measure interactive tasks response time is Interbench. However, Interbench was only available in Linux, thus making interactivity performance benchmarking for other operating systems impossible. This research ported the Interbench to Windows operating system so that the interactive performance of Windows and Linux can be evaluated and compared. We studied the effect of various simulated workloads on interactive performance of both operating systems and concluded that the Linux CPU scheduler tends to have lower latencies than Windows 10 in most scenarios, except when a heavy background load is executed concurrently with heavy load interactive task.
Linux CFS与Windows 10 CPU调度器交互性能比较
面向用户的操作系统设计的主要目标之一是确保交互任务的低响应时间。否则,高调度延迟对用户来说会变得很明显,进而影响用户体验。Interbench是测量交互任务响应时间的最流行的基准之一。然而,Interbench仅在Linux中可用,因此无法对其他操作系统进行交互性能基准测试。本研究将Interbench移植到Windows操作系统上,以便对Windows和Linux的交互性能进行评估和比较。我们研究了各种模拟工作负载对两种操作系统交互性能的影响,并得出结论,在大多数情况下,Linux CPU调度程序往往比Windows 10具有更低的延迟,除非繁重的后台负载与繁重的交互任务同时执行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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