An Innovative Approach: Coupling Project-Based Learning and Game-Based Learning Approach in Teaching Software Engineering Course

R. Malhotra, M. Massoudi, Rajni Jindal
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引用次数: 3

Abstract

Software Engineering Students often have a low level of motivation and lack of interest in traditional teaching methods. Project-Based Learning (PBL), coupled with Games, helps in improving student’s involvement in the project and enhance their learning experience. In this paper, the overall concept of PBL-gamification for teaching software engineering has been discussed, and it is conclusive that students can outperform in this innovative concept of gamification and PBL. There is the future scope in terms of improving PBL-Gamification so that it will merge seamlessly with conventional education pattern, thereby filling the industry-academia gap.
软件工程课程教学中项目学习与游戏学习相结合的创新途径
软件工程专业的学生通常对传统的教学方法缺乏动力和兴趣。基于项目的学习(PBL)与游戏相结合,有助于提高学生对项目的参与度,增强他们的学习体验。本文讨论了软件工程教学中PBL-游戏化的整体概念,并得出结论,学生可以在这种创新的游戏化和PBL概念中表现出色。在未来,公共图书馆游戏化仍有改进空间,使其与传统教育模式无缝融合,从而填补产学研的空白。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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