Using Exploration Focused Techniques to Augment Search-Based Software Testing: An Experimental Evaluation

Bogdan Marculescu, R. Feldt, R. Torkar
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引用次数: 10

Abstract

Search-based software testing (SBST) often uses objective-based approaches to solve testing problems. There are, however, situations where the validity and completeness of objectives cannot be ascertained, or where there is insufficient information to define objectives at all. Incomplete or incorrect objectives may steer the search away from interesting behavior of the software under test (SUT) and from potentially useful test cases. This papers investigates the degree to which exploration-based algorithms can be used to complement an objective-based tool we have previously developed and evaluated in industry. In particular, we would like to assess how exploration-based algorithms perform in situations where little information on the behavior space is available a priori. We have conducted an experiment comparing the performance of an exploration-based algorithm with an objective-based one on a problem with a high-dimensional behavior space. In addition, we evaluate to what extent that performance degrades in situations where computational resources are limited. Our experiment shows that exploration-based algorithms are useful in covering a larger area of the behavior space and result in a more diverse solution population. Typically, of the candidate solutions that exploration-based algorithms propose, more than 80% were not covered by their objective-based counterpart. This increased diversity is present in the resulting population even when computational resources are limited. We conclude that exploration-focused algorithms are a useful means of investigating high-dimensional spaces, even in situations where limited information and limited resources are available.
使用探索技术增强基于搜索的软件测试:一项实验评估
基于搜索的软件测试(SBST)经常使用基于目标的方法来解决测试问题。但是,在某些情况下,无法确定目标的有效性和完整性,或者根本没有足够的资料来确定目标。不完整或不正确的目标可能会引导搜索远离被测软件(SUT)有趣的行为和潜在有用的测试用例。本文研究了基于探索的算法在多大程度上可以用来补充我们之前在工业中开发和评估的基于目标的工具。特别是,我们想评估基于探索的算法在行为空间的先验信息很少的情况下是如何执行的。我们进行了一个实验,比较了基于探索的算法和基于目标的算法在高维行为空间问题上的性能。此外,我们评估了在计算资源有限的情况下性能下降的程度。我们的实验表明,基于探索的算法在覆盖更大的行为空间和产生更多样化的解决方案群体方面是有用的。通常,在基于探索的算法提出的候选解决方案中,超过80%的解决方案没有被基于目标的解决方案覆盖。即使在计算资源有限的情况下,这种增加的多样性也存在于结果种群中。我们得出的结论是,以探索为中心的算法是研究高维空间的一种有用手段,即使在信息和资源有限的情况下也是如此。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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