Performance Analysis of Updating Mechanisms for Dynamic Content in Peer-to-Peer Networks

D. Villela
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Abstract

In current peer-to-peer applications content is generally static, i.e. it does not change over time. In the case of content that is modified over time, peers that host such dynamic content are required to have a mechanism that refreshes content hosted by them. In unstructured peer-to- peer networks this is challenging because of its decentralized nature. In this paper we develop a model that captures for dynamic content in a peer-to-peer network the impact of its refreshing rate and its popularity to the bandwidth required from the network. We compare four simple mechanisms for updating peers that can be used in a protocol devised to work in this kind of scenario. We find that there is an optimal number of updates to proactively push into the network in order to minimize the bandwidth consumption. Since unstructured peer-to-peer networks offer little guarantees of reliability, the use of one of the mechanisms studied here is highly recommended.
对等网络中动态内容更新机制的性能分析
在当前的点对点应用程序中,内容通常是静态的,即不随时间变化。在内容随时间修改的情况下,托管此类动态内容的对等节点需要有一种机制来刷新它们托管的内容。在非结构化的点对点网络中,由于其分散的性质,这是具有挑战性的。在本文中,我们开发了一个模型来捕获点对点网络中的动态内容,它的刷新速率和流行程度对网络所需带宽的影响。我们比较了用于更新对等节点的四种简单机制,这些机制可用于设计用于此类场景的协议。我们发现,为了最大限度地减少带宽消耗,有一个最佳数量的更新可以主动推送到网络中。由于非结构化点对点网络几乎不能保证可靠性,因此强烈建议使用本文研究的一种机制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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