{"title":".Net e-Learning Platform","authors":"Miguel Llopis, F. Llopis","doi":"10.1109/ICALT.2008.193","DOIUrl":null,"url":null,"abstract":"The motivation of this research project is to build an e-learning platform for educational contents in the field of computer science. Students will be able to use this platform to attend lessons, to practice as part of their learning experience with a certain set of tools and, finally, to check their progress using rich tests including media contents to complement their learning. The researchers explore the most recent development Microsoft technologies to take advantage of the newest possibilities in the field of user experience and accessibility applied to educational purposes. As a result, the learning process experience is improved for the users, creating an e-learning ecosystem platform in which both students and teachers can create and share contents through the system, using standard types of documents.","PeriodicalId":128089,"journal":{"name":"2008 Eighth IEEE International Conference on Advanced Learning Technologies","volume":"138 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 Eighth IEEE International Conference on Advanced Learning Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2008.193","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The motivation of this research project is to build an e-learning platform for educational contents in the field of computer science. Students will be able to use this platform to attend lessons, to practice as part of their learning experience with a certain set of tools and, finally, to check their progress using rich tests including media contents to complement their learning. The researchers explore the most recent development Microsoft technologies to take advantage of the newest possibilities in the field of user experience and accessibility applied to educational purposes. As a result, the learning process experience is improved for the users, creating an e-learning ecosystem platform in which both students and teachers can create and share contents through the system, using standard types of documents.