An Evolutionary Game Approach on IoT Service Selection for Balancing Device Energy Consumption

Jun Na, Kwei-Jay Lin, Zhenqiu Huang, S. Zhou
{"title":"An Evolutionary Game Approach on IoT Service Selection for Balancing Device Energy Consumption","authors":"Jun Na, Kwei-Jay Lin, Zhenqiu Huang, S. Zhou","doi":"10.1109/ICEBE.2015.63","DOIUrl":null,"url":null,"abstract":"Internet of Things (IoT) services are becoming a popular class of services. Compared to traditional pure software-based services, IoT services are deployed on and constrained by devices in physical environments. Interruption of an IoT service may be caused by energy failure of its host device. Balancing energy consumption of all devices in outdoor settings is desirable to maximize the system lifetime. In this paper, we present an evolutionary game approach to service selection for multiple IoT applications. Different from centralized and pre-execution service selection methods, the approach avoids congregation on certain devices by using a global view of competitions and interactions for service selections in all concurrent applications. Our simulation results show that the proposed service selection approach can evenly distribute energy consumption across all IoT devices and extend the overall system lifetime.","PeriodicalId":153535,"journal":{"name":"2015 IEEE 12th International Conference on e-Business Engineering","volume":"241 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"17","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE 12th International Conference on e-Business Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICEBE.2015.63","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 17

Abstract

Internet of Things (IoT) services are becoming a popular class of services. Compared to traditional pure software-based services, IoT services are deployed on and constrained by devices in physical environments. Interruption of an IoT service may be caused by energy failure of its host device. Balancing energy consumption of all devices in outdoor settings is desirable to maximize the system lifetime. In this paper, we present an evolutionary game approach to service selection for multiple IoT applications. Different from centralized and pre-execution service selection methods, the approach avoids congregation on certain devices by using a global view of competitions and interactions for service selections in all concurrent applications. Our simulation results show that the proposed service selection approach can evenly distribute energy consumption across all IoT devices and extend the overall system lifetime.
基于设备能耗平衡的物联网服务选择演化博弈方法
物联网(IoT)服务正在成为一种流行的服务类别。与传统的纯软件服务相比,物联网服务部署在物理环境中的设备上并受其约束。物联网服务中断可能是由于其主机设备能量故障导致的。平衡室外环境中所有设备的能耗,以最大限度地延长系统寿命。在本文中,我们提出了一种进化博弈方法,用于多种物联网应用的服务选择。与集中式和预执行服务选择方法不同,该方法通过在所有并发应用程序中使用竞争和交互的全局视图来进行服务选择,从而避免了在某些设备上的聚集。仿真结果表明,所提出的服务选择方法可以均匀地分配所有物联网设备的能耗,并延长整个系统的使用寿命。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信