Two-Player Two-Fair-Class Hotel Revenue Management Game with Incomplete Information of Transferred Customers

Jingpu Song, Qingda Yuan, Yan Mao
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引用次数: 1

Abstract

In this paper, we studied a two-player two-fare-class(high-fare and low-fare) static game with incomplete information of transfer rate for the hotel room inventory control. We examine the optimal booking policies of each player with different information structures: secret information, private information and public information. Our studies indicated that the value of secret information is always non-negative for both players and there exists a unique Bayesian Nash equilibrium in the game when one player receives the private information of the transfer rate. We also evaluated the values of private and public information for one player and we provided the conditions by which one player might use or drop the information of transferrate. Finally, our numerical experiments show that in the scenario when the booking requests expectations of one hotel are high and the booking requests expectations of the other are low, the value of any type of information is as high as 3% of his total expected revenue.
转移顾客信息不完全的二人双公平类酒店收益管理博弈
本文研究了一个具有不完全传递率信息的两人两票价(高票价和低票价)静态博弈的酒店客房库存控制问题。我们研究了不同信息结构(秘密信息、私人信息和公开信息)下每个玩家的最优预订策略。我们的研究表明,秘密信息的值对双方都是非负的,当一方接收到传输速率的秘密信息时,博弈中存在唯一的贝叶斯纳什均衡。我们还评估了一个玩家的私人和公共信息的价值,并提供了一个玩家可能使用或放弃transferrate信息的条件。最后,我们的数值实验表明,在一家酒店的预订请求期望高而另一家酒店的预订请求期望低的情况下,任何类型的信息的价值都高达其总预期收入的3%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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