An efficient shape coding scheme and its codec design

Y. Hwang, Yun-Chiang Wang, Shi-Shen Wang
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引用次数: 19

Abstract

Shape coding is essential for video object based video compression such as MPEG-4. The shape mask specifies a video object's transparency and opaque characteristics during the video composition process. With shape information, we may perform shape-adaptive processing, e.g. shape adaptive DWT, to save both computation and communication overheads. We propose an efficient shape coding scheme called differential chain coding. Experimental results show that it can outperform all existing shape coding methods, including the well-known CAE method. In the decoding phase, we employ the concepts of change pixels and devise a new scheme to construct the binary alpha plane (shape mask) from the shape contour. Based on the proposed scheme, a novel VLSI architecture design for the shape decoder is developed. Synthesis and simulation results also indicate the design can process over 1,800 QCIF frames per second with very little hardware complexity.
一种高效的形状编码方案及其编解码器设计
形状编码对于基于视频对象的视频压缩(如MPEG-4)至关重要。形状掩码指定视频对象在视频合成过程中的透明和不透明特征。对于形状信息,我们可以执行形状自适应处理,例如形状自适应DWT,以节省计算和通信开销。我们提出了一种高效的形状编码方案,称为差分链编码。实验结果表明,该方法优于现有的所有形状编码方法,包括著名的CAE编码方法。在解码阶段,我们采用改变像素的概念,设计了一种由形状轮廓构造二值阿尔法平面(形状掩模)的新方案。在此基础上,提出了一种新的形状解码器的VLSI结构设计。综合和仿真结果也表明,该设计可以在极低的硬件复杂度下每秒处理超过1800个QCIF帧。
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